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100% Free & Keyless 🎮 1 Mine Per Click Jul 07, 2026 Author: eggamena

+1 Mine per click Wall Break Speedhack (1 Mine Per Click) Script Pastebin 2026 - Auto Farm, ESP & Keyless (Arceus X)

Verified and keyless Lua script payload for +1 Mine per click Wall Break Speedhack. Compatible with Android/iOS mobile executors and Windows PC exploits.

script.lua (Raw Payload)
-- Create GUI Elements
local ScreenGui = Instance.new("ScreenGui")
local MainFrame = Instance.new("Frame")
local Title = Instance.new("TextLabel")
local ExecuteButton = Instance.new("TextButton")

-- Slider 1 Elements (1 - 22)
local Slider1_Frame = Instance.new("Frame")
local Slider1_Fill = Instance.new("Frame")
local Slider1_Btn = Instance.new("TextButton")
local Slider1_Label = Instance.new("TextLabel")

-- Slider 2 Elements (1 - 3)
local Slider2_Frame = Instance.new("Frame")
local Slider2_Fill = Instance.new("Frame")
local Slider2_Btn = Instance.new("TextButton")
local Slider2_Label = Instance.new("TextLabel")

-- Parent GUI safely
local success, err = pcall(function()
    ScreenGui.Parent = game:GetService("CoreGui")
end)
if not success then
    ScreenGui.Parent = game:GetService("Players").LocalPlayer:FindFirstChildOfClass("PlayerGui")
end

ScreenGui.Name = "CobaltReplayer"
ScreenGui.ResetOnSpawn = false

-- Main Window Styling
MainFrame.Name = "MainFrame"
MainFrame.Parent = ScreenGui
MainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 35)
MainFrame.BorderSizePixel = 0
MainFrame.Position = UDim2.new(0.5, -125, 0.4, -100)
MainFrame.Size = UDim2.new(0, 250, 0, 220)
MainFrame.Active = true
MainFrame.Draggable = true -- Allows you to drag the GUI around your screen

Title.Name = "Title"
Title.Parent = MainFrame
Title.BackgroundTransparency = 1
Title.Size = UDim2.new(1, 0, 0, 35)
Title.Font = Enum.Font.SourceSansBold
Title.Text = "+1 Mine per click wall speedhack"
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
Title.TextSize = 16

-- Configuration Variables
local value1 = 14
local value2 = 1
local isRunning = false

-- SLIDER 1 LOGIC (Range: 1 to 22)
Slider1_Label.Parent = MainFrame
Slider1_Label.Size = UDim2.new(1, 0, 0, 20)
Slider1_Label.Position = UDim2.new(0, 0, 0, 40)
Slider1_Label.BackgroundTransparency = 1
Slider1_Label.Font = Enum.Font.SourceSans
Slider1_Label.TextColor3 = Color3.fromRGB(200, 200, 200)
Slider1_Label.TextSize = 14
Slider1_Label.Text = "Stage: " .. value1

Slider1_Frame.Parent = MainFrame
Slider1_Frame.Size = UDim2.new(0, 200, 0, 10)
Slider1_Frame.Position = UDim2.new(0.5, -100, 0, 65)
Slider1_Frame.BackgroundColor3 = Color3.fromRGB(50, 50, 55)
Slider1_Frame.BorderSizePixel = 0

Slider1_Fill.Parent = Slider1_Frame
-- Initialize position based on default 14 out of 22
Slider1_Fill.Size = UDim2.new((14-1)/(22-1), 0, 1, 0)
Slider1_Fill.BackgroundColor3 = Color3.fromRGB(0, 150, 255)
Slider1_Fill.BorderSizePixel = 0

Slider1_Btn.Parent = Slider1_Frame
Slider1_Btn.Size = UDim2.new(1, 0, 1, 0)
Slider1_Btn.BackgroundTransparency = 1
Slider1_Btn.Text = ""

local function updateSlider1()
    local mouse = game:GetService("Players").LocalPlayer:GetMouse()
    local percentage = math.clamp((mouse.X - Slider1_Frame.AbsolutePosition.X) / Slider1_Frame.AbsoluteSize.X, 0, 1)
    value1 = math.round(1 + (percentage * (22 - 1)))
    Slider1_Fill.Size = UDim2.new((value1-1)/(22-1), 0, 1, 0)
    Slider1_Label.Text = "Stage: " .. value1
end

Slider1_Btn.MouseButton1Down:Connect(function()
    local moveCon, upCon
    updateSlider1()
    moveCon = game:GetService("UserInputService").InputChanged:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.MouseMovement then
            updateSlider1()
        end
    end)
    upCon = game:GetService("UserInputService").InputEnded:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.MouseButton1 then
            moveCon:Disconnect()
            upCon:Disconnect()
        end
    end)
end)


-- SLIDER 2 LOGIC (Range: 1 to 3)
Slider2_Label.Parent = MainFrame
Slider2_Label.Size = UDim2.new(1, 0, 0, 20)
Slider2_Label.Position = UDim2.new(0, 0, 0, 95)
Slider2_Label.BackgroundTransparency = 1
Slider2_Label.Font = Enum.Font.SourceSans
Slider2_Label.TextColor3 = Color3.fromRGB(200, 200, 200)
Slider2_Label.TextSize = 14
Slider2_Label.Text = "Block: " .. value2

Slider2_Frame.Parent = MainFrame
Slider2_Frame.Size = UDim2.new(0, 200, 0, 10)
Slider2_Frame.Position = UDim2.new(0.5, -100, 0, 120)
Slider2_Frame.BackgroundColor3 = Color3.fromRGB(50, 50, 55)
Slider2_Frame.BorderSizePixel = 0

Slider2_Fill.Parent = Slider2_Frame
-- Initialize position based on default 1 out of 3
Slider2_Fill.Size = UDim2.new((1-1)/(3-1), 0, 1, 0)
Slider2_Fill.BackgroundColor3 = Color3.fromRGB(0, 200, 100)
Slider2_Fill.BorderSizePixel = 0

Slider2_Btn.Parent = Slider2_Frame
Slider2_Btn.Size = UDim2.new(1, 0, 1, 0)
Slider2_Btn.BackgroundTransparency = 1
Slider2_Btn.Text = ""

local function updateSlider2()
    local mouse = game:GetService("Players").LocalPlayer:GetMouse()
    local percentage = math.clamp((mouse.X - Slider2_Frame.AbsolutePosition.X) / Slider2_Frame.AbsoluteSize.X, 0, 1)
    value2 = math.round(1 + (percentage * (3 - 1)))
    Slider2_Fill.Size = UDim2.new((value2-1)/(3-1), 0, 1, 0)
    Slider2_Label.Text = "Block: " .. value2
end

Slider2_Btn.MouseButton1Down:Connect(function()
    local moveCon, upCon
    updateSlider2()
    moveCon = game:GetService("UserInputService").InputChanged:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.MouseMovement then
            updateSlider2()
        end
    end)
    upCon = game:GetService("UserInputService").InputEnded:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.MouseButton1 then
            moveCon:Disconnect()
            upCon:Disconnect()
        end
    end)
end)


-- EXECUTE BUTTON & FIRING LOOP
ExecuteButton.Name = "ExecuteButton"
ExecuteButton.Parent = MainFrame
ExecuteButton.BackgroundColor3 = Color3.fromRGB(45, 125, 45)
ExecuteButton.BorderSizePixel = 0
ExecuteButton.Position = UDim2.new(0.5, -80, 0, 160)
ExecuteButton.Size = UDim2.new(0, 160, 0, 40)
ExecuteButton.Font = Enum.Font.SourceSansBold
ExecuteButton.Text = "Start Replay (10s)"
ExecuteButton.TextColor3 = Color3.fromRGB(255, 255, 255)
ExecuteButton.TextSize = 16

ExecuteButton.MouseButton1Click:Connect(function()
    if isRunning then return end -- Don't click it multiple times while running
    isRunning = true
    ExecuteButton.BackgroundColor3 = Color3.fromRGB(150, 50, 50)
    ExecuteButton.Text = "Firing..."
    
    local Event = game:GetService("ReplicatedStorage").Remotes.Server.HitWall
    local startTime = os.clock()
    local duration = 10
    
    -- Using a task.spawn so the GUI doesn't freeze up while looping
    task.spawn(function()
        while os.clock() - startTime < duration do
            -- Fires the remote using your live selected slider values!
            Event:FireServer(value1, value2)
            task.wait()
        end
        
        -- Reset button state when done
        ExecuteButton.BackgroundColor3 = Color3.fromRGB(45, 125, 45)
        ExecuteButton.Text = "Go (10s)"
        isRunning = false
    end)
end)
Verified Executor Compatibility

Features of +1 Mine per click Wall Break Speedhack Script

The +1 Mine per click Wall Break Speedhack script is an optimized Lua execution payload designed for Roblox players. Built to minimize FPS drops and prevent crashes, it provides essential automated functions:

  • Auto Farm & Level Grinding: Automatically cycles quests and mobs with efficient positioning algorithms.
  • Aimbot & ESP: Accurate enemy targeting and wall visibility for items, chests and players.
  • Teleportation: Seamless movement across game checkpoints, safe zones and dungeons.
  • Direct Keyless Loadstring: Executes directly without third-party key verification links.

How to Execute This Script on Mobile & PC

Follow these steps depending on your platform:

Mobile (Android / iOS)

  1. Install Arceus X NEO or Delta Mobile.
  2. Launch the game inside the executor environment.
  3. Open the floating executor console.
  4. Paste the Lua script copied from above.
  5. Click Execute.

PC (Windows)

  1. Launch your PC exploit (such as Synapse X, KRNL, or Xeno).
  2. Join the Roblox game server.
  3. Click Inject / Attach.
  4. Paste the copied script into the script tab.
  5. Press Execute to run the menu.

Frequently Asked Questions (FAQ)

Is the +1 Mine per click Wall Break Speedhack script free and keyless?

Yes, this script payload is verified to be 100% free and keyless without linkvertise checkpoints.

Which executors support this script?

Compatible with Arceus X, Delta, Arceus X, Synapse X, KRNL, Fluxus and Xeno.

How do I execute this script safely?

Copy the script payload using the Copy button above, launch your Roblox executor on PC or Mobile, attach to the game client, paste the payload into the editor, and press Execute.

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