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100% Free & Keyless Jun 14, 2026 Author: deva

fly and walkfling gui Script Pastebin 2026 - Auto Farm, ESP & Keyless (Arceus X)

Verified and keyless Lua script payload for fly and walkfling gui. Compatible with Android/iOS mobile executors and Windows PC exploits.

script.lua (Raw Payload)
--[[ Fly + Fling Tab GUI by Deva ]]--
local player = game.Players.LocalPlayer
local lp = player
local char = lp.Character or lp.CharacterAdded:wait()
local hrp = char:WaitForChild("HumanoidRootPart")
local hum = char:WaitForChild("Humanoid")

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")

-- Anti-detection
if not ReplicatedStorage:FindFirstChild("juisdfj0i32i0eidsuf0iok") then
	local detection = Instance.new("Decal")
	detection.Name = "juisdfj0i32i0eidsuf0iok"
	detection.Parent = ReplicatedStorage
end

-- GUI
local screen = Instance.new("ScreenGui")
screen.Name = "DevaGUI"
screen.Parent = game.CoreGui
screen.ResetOnSpawn = false

local frame = Instance.new("Frame")
frame.Parent = screen
frame.BackgroundColor3 = Color3.fromRGB(25, 25, 35)
frame.Position = UDim2.new(0.35, 0, 0.3, 0)
frame.Size = UDim2.new(0, 300, 0, 270)
frame.Active = true
frame.Draggable = true
local UICorner = Instance.new("UICorner")
UICorner.Parent = frame

-- Tab buttons
local flyTabBtn = Instance.new("TextButton")
flyTabBtn.Parent = frame
flyTabBtn.Size = UDim2.new(0, 140, 0, 30)
flyTabBtn.Position = UDim2.new(0, 5, 0, 5)
flyTabBtn.Text = "Fly Tab"
flyTabBtn.BackgroundColor3 = Color3.fromRGB(0, 150, 0)
flyTabBtn.TextColor3 = Color3.fromRGB(255,255,255)

local flingTabBtn = Instance.new("TextButton")
flingTabBtn.Parent = frame
flingTabBtn.Size = UDim2.new(0, 140, 0, 30)
flingTabBtn.Position = UDim2.new(0, 155, 0, 5)
flingTabBtn.Text = "Fling Tab"
flingTabBtn.BackgroundColor3 = Color3.fromRGB(70,70,90)
flingTabBtn.TextColor3 = Color3.fromRGB(255,255,255)

-- Fly Tab content
local flyFrame = Instance.new("Frame")
flyFrame.Parent = frame
flyFrame.Size = UDim2.new(1, -10, 1, -65)
flyFrame.Position = UDim2.new(0, 5, 0, 40)
flyFrame.BackgroundTransparency = 1
flyFrame.Visible = true

local flyToggle = Instance.new("TextButton")
flyToggle.Parent = flyFrame
flyToggle.Size = UDim2.new(0, 120, 0, 40)
flyToggle.Position = UDim2.new(0.5, -60, 0.2, 0)
flyToggle.Text = "Fly: OFF"
flyToggle.BackgroundColor3 = Color3.fromRGB(150, 0, 0)
flyToggle.TextColor3 = Color3.fromRGB(255,255,255)
flyToggle.TextSize = 24

local flyStatus = Instance.new("TextLabel")
flyStatus.Parent = flyFrame
flyStatus.Size = UDim2.new(1, 0, 0, 30)
flyStatus.Position = UDim2.new(0, 0, 0.5, 0)
flyStatus.Text = "Status: Not Flying"
flyStatus.BackgroundTransparency = 1
flyStatus.TextColor3 = Color3.fromRGB(200,200,200)

-- Fling Tab content
local flingFrame = Instance.new("Frame")
flingFrame.Parent = frame
flingFrame.Size = UDim2.new(1, -10, 1, -65)
flingFrame.Position = UDim2.new(0, 5, 0, 40)
flingFrame.BackgroundTransparency = 1
flingFrame.Visible = false

local flingToggle = Instance.new("TextButton")
flingToggle.Parent = flingFrame
flingToggle.Size = UDim2.new(0, 120, 0, 40)
flingToggle.Position = UDim2.new(0.5, -60, 0.1, 0)
flingToggle.Text = "OFF"
flingToggle.BackgroundColor3 = Color3.fromRGB(150, 0, 0)
flingToggle.TextColor3 = Color3.fromRGB(255,255,255)
flingToggle.TextSize = 24

local powerLabel = Instance.new("TextLabel")
powerLabel.Parent = flingFrame
powerLabel.Size = UDim2.new(1, 0, 0, 30)
powerLabel.Position = UDim2.new(0, 0, 0.35, 0)
powerLabel.Text = "Fling Power: 10000"
powerLabel.BackgroundTransparency = 1
powerLabel.TextColor3 = Color3.fromRGB(255,255,255)

local powerBar = Instance.new("Frame")
powerBar.Parent = flingFrame
powerBar.Size = UDim2.new(0.8, 0, 0.08, 0)
powerBar.Position = UDim2.new(0.1, 0, 0.5, 0)
powerBar.BackgroundColor3 = Color3.fromRGB(50,50,50)
local powerBarCorner = Instance.new("UICorner")
powerBarCorner.Parent = powerBar

local powerSlider = Instance.new("TextButton")
powerSlider.Parent = powerBar
powerSlider.Size = UDim2.new(0.1, 0, 1, 0)
powerSlider.BackgroundColor3 = Color3.fromRGB(0,150,255)
powerSlider.Text = ""
local sliderCorner = Instance.new("UICorner")
sliderCorner.Parent = powerSlider

-- Bottom credit
local credit = Instance.new("TextLabel")
credit.Parent = frame
credit.Size = UDim2.new(1, 0, 0, 20)
credit.Position = UDim2.new(0, 0, 1, -22)
credit.Text = "Made by Deva"
credit.TextColor3 = Color3.fromRGB(150, 150, 150)
credit.BackgroundTransparency = 1
credit.TextSize = 12
credit.TextScaled = true

-- Fling variables
local hiddenfling = false
local flingPower = 10000
local dragging = false

-- Fly variables
local flying = false
local bodyVel, bodyGyro

-- Fling logic (EXACT from your script)
local function flingLoop()
	local hrpLocal, c, vel, movel = nil, nil, nil, 0.1
	
	while true do
		RunService.Heartbeat:Wait()
		if hiddenfling then
			while hiddenfling and not (c and c.Parent and hrpLocal and hrpLocal.Parent) do
				RunService.Heartbeat:Wait()
				c = lp.Character
				hrpLocal = c and c:FindFirstChild("HumanoidRootPart")
			end

			if hiddenfling then
				vel = hrpLocal.Velocity
				hrpLocal.Velocity = vel * flingPower + Vector3.new(0, flingPower, 0)
				RunService.RenderStepped:Wait()
				if c and c.Parent and hrpLocal and hrpLocal.Parent then
					hrpLocal.Velocity = vel
				end
				RunService.Stepped:Wait()
				if c and c.Parent and hrpLocal and hrpLocal.Parent then
					hrpLocal.Velocity = vel + Vector3.new(0, movel, 0)
					movel = movel * -1
				end
			end
		end
	end
end

-- Fly logic
local function startFly()
	if flying then return end
	flying = true
	hum.PlatformStand = true
	
	bodyVel = Instance.new("BodyVelocity")
	bodyGyro = Instance.new("BodyGyro")
	bodyVel.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
	bodyGyro.MaxTorque = Vector3.new(math.huge, math.huge, math.huge)
	bodyVel.Parent = hrp
	bodyGyro.Parent = hrp
	
	local speed = 150
	local upSpeed = 100
	
	local function updateFly()
		if not flying then return end
		local moveVector = Vector3.new()
		local camera = workspace.CurrentCamera
		local cameraCF = camera.CFrame
		
		if UserInputService:IsKeyDown(Enum.KeyCode.W) then
			moveVector = moveVector + cameraCF.LookVector
		end
		if UserInputService:IsKeyDown(Enum.KeyCode.S) then
			moveVector = moveVector - cameraCF.LookVector
		end
		if UserInputService:IsKeyDown(Enum.KeyCode.A) then
			moveVector = moveVector - cameraCF.RightVector
		end
		if UserInputService:IsKeyDown(Enum.KeyCode.D) then
			moveVector = moveVector + cameraCF.RightVector
		end
		if UserInputService:IsKeyDown(Enum.KeyCode.Space) then
			moveVector = moveVector + Vector3.new(0, 1, 0)
		end
		if UserInputService:IsKeyDown(Enum.KeyCode.LeftShift) then
			moveVector = moveVector - Vector3.new(0, 1, 0)
		end
		
		if moveVector.Magnitude > 0 then
			moveVector = moveVector.Unit
		end
		
		local horizontalMove = Vector3.new(moveVector.X, 0, moveVector.Z) * speed
		local verticalMove = Vector3.new(0, moveVector.Y, 0) * upSpeed
		
		bodyVel.Velocity = horizontalMove + verticalMove
		bodyGyro.CFrame = cameraCF
	end
	
	RunService.RenderStepped:Connect(function()
		if flying then
			updateFly()
		end
	end)
	
	flyToggle.Text = "Fly: ON"
	flyToggle.BackgroundColor3 = Color3.fromRGB(0,150,0)
	flyStatus.Text = "Status: Flying (WASD + Space/Shift)"
end

local function stopFly()
	if bodyVel then bodyVel:Destroy() end
	if bodyGyro then bodyGyro:Destroy() end
	flying = false
	hum.PlatformStand = false
	hrp.Velocity = Vector3.new(0,0,0)
	flyToggle.Text = "Fly: OFF"
	flyToggle.BackgroundColor3 = Color3.fromRGB(150,0,0)
	flyStatus.Text = "Status: Not Flying"
end

-- Button connections
flyToggle.MouseButton1Click:Connect(function()
	if flying then
		stopFly()
	else
		startFly()
	end
end)

flingToggle.MouseButton1Click:Connect(function()
	hiddenfling = not hiddenfling
	if hiddenfling then
		flingToggle.Text = "ON"
		flingToggle.BackgroundColor3 = Color3.fromRGB(0,150,0)
	else
		flingToggle.Text = "OFF"
		flingToggle.BackgroundColor3 = Color3.fromRGB(150,0,0)
	end
end)

-- Power slider
powerSlider.InputBegan:Connect(function(input)
	if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
		dragging = true
	end
end)

powerSlider.InputEnded:Connect(function(input)
	if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
		dragging = false
	end
end)

UserInputService.InputChanged:Connect(function(input)
	if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
		local mousePos = input.Position.X
		local barPos = powerBar.AbsolutePosition.X
		local barSize = powerBar.AbsoluteSize.X
		local newPos = math.clamp((mousePos - barPos) / barSize, 0, 1)
		
		powerSlider.Position = UDim2.new(newPos, 0, 0, 0)
		flingPower = math.floor(newPos * 50000) + 5000
		powerLabel.Text = "Fling Power: " .. flingPower
	end
end)

-- Tab switching
flyTabBtn.MouseButton1Click:Connect(function()
	flyFrame.Visible = true
	flingFrame.Visible = false
	flyTabBtn.BackgroundColor3 = Color3.fromRGB(0,150,0)
	flingTabBtn.BackgroundColor3 = Color3.fromRGB(70,70,90)
end)

flingTabBtn.MouseButton1Click:Connect(function()
	flyFrame.Visible = false
	flingFrame.Visible = true
	flyTabBtn.BackgroundColor3 = Color3.fromRGB(70,70,90)
	flingTabBtn.BackgroundColor3 = Color3.fromRGB(0,150,0)
end)

-- Start fling loop
coroutine.wrap(flingLoop)()

-- Character respawn handling
lp.CharacterAdded:Connect(function(newChar)
	char = newChar
	hrp = char:WaitForChild("HumanoidRootPart")
	hum = char:WaitForChild("Humanoid")
	if flying then
		stopFly()
	end
end)
Verified Executor Compatibility

Features of fly and walkfling gui Script

The fly and walkfling gui script is an optimized Lua execution payload designed for Roblox players. Built to minimize FPS drops and prevent crashes, it provides essential automated functions:

  • Auto Farm & Level Grinding: Automatically cycles quests and mobs with efficient positioning algorithms.
  • Aimbot & ESP: Accurate enemy targeting and wall visibility for items, chests and players.
  • Teleportation: Seamless movement across game checkpoints, safe zones and dungeons.
  • Direct Keyless Loadstring: Executes directly without third-party key verification links.

How to Execute This Script on Mobile & PC

Follow these steps depending on your platform:

Mobile (Android / iOS)

  1. Install Arceus X NEO or Delta Mobile.
  2. Launch the game inside the executor environment.
  3. Open the floating executor console.
  4. Paste the Lua script copied from above.
  5. Click Execute.

PC (Windows)

  1. Launch your PC exploit (such as Synapse X, KRNL, or Xeno).
  2. Join the Roblox game server.
  3. Click Inject / Attach.
  4. Paste the copied script into the script tab.
  5. Press Execute to run the menu.

Frequently Asked Questions (FAQ)

Is the fly and walkfling gui script free and keyless?

Yes, this script payload is verified to be 100% free and keyless without linkvertise checkpoints.

Which executors support this script?

Compatible with Arceus X, Delta, Arceus X, Synapse X, KRNL, Fluxus and Xeno.

How do I execute this script safely?

Copy the script payload using the Copy button above, launch your Roblox executor on PC or Mobile, attach to the game client, paste the payload into the editor, and press Execute.

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